TileMapData

constructor(data: IStackedInt53Array2, tileSet: TileSet = TileSet.EMPTY, repeatX: TileMapRepeat = TileMapRepeat.NONE, repeatY: TileMapRepeat = TileMapRepeat.NONE, offsetScale: Float = 1.0f)
constructor(width: Int, height: Int, tileSet: TileSet = TileSet.EMPTY, empty: Tile = Tile(0), repeatX: TileMapRepeat = TileMapRepeat.NONE, repeatY: TileMapRepeat = TileMapRepeat.NONE, offsetScale: Float = 1.0f)