playAndWait

suspend fun AudioStream.playAndWait(params: PlaybackParameters = PlaybackParameters.DEFAULT)
suspend fun AudioStream.playAndWait(times: PlaybackTimes = 1.playbackTimes, startTime: Duration = 0.seconds, bufferTime: Duration = 0.1.seconds)
suspend fun NativeSoundProvider.playAndWait(stream: AudioStream, params: PlaybackParameters = PlaybackParameters.DEFAULT)