StbiWASM

Properties

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open override val content: ByteArray
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const val FORMAT_BMP: Int = 1
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const val FORMAT_JPEG: Int = 3
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const val FORMAT_PNG: Int = 0
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const val FORMAT_TGA: Int = 2
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open override val isAvailable: Boolean

Functions

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open override fun allocBytes(bytes: ByteArray): Int
open override fun allocBytes(size: Int): Int
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open override fun allocInts(size: Int): Int
open override fun allocInts(ints: IntArray): Int
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open override fun close()
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open override fun freeBytes(vararg ptrs: Int)
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open override fun initOnce(context: CoroutineContext)
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open override fun invokeFunc(name: String, vararg params: Any?): Any?
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open override fun invokeFuncFloat(name: String, vararg params: Any?): Float
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open override fun invokeFuncIndirect(address: Int, vararg params: Any?): Any?
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open override fun invokeFuncInt(name: String, vararg params: Any?): Int
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open override fun invokeFuncUnit(name: String, vararg params: Any?)
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open override fun readBytes(pos: Int, size: Int): ByteArray
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open override fun readInts(pos: Int, size: Int): IntArray
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open override fun readShorts(pos: Int, size: Int): ShortArray
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open override fun stackAlloc(size: Int): Int
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open override fun stackAllocAndWrite(bytes: ByteArray): Int
open override fun stackAllocAndWrite(data: IntArray): Int
open override fun stackAllocAndWrite(data: ShortArray): Int
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open override fun stackRestore(ptr: Int)
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open override fun stackSave(): Int
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fun stbi_write_to_memory(image: CoreImage32, format: Int, quality: Int): ByteArray
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open override fun IntArray.toByteArray(): ByteArray
open override fun ShortArray.toByteArray(): ByteArray
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open override fun writeBytes(pos: Int, data: ByteArray)
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open override fun writeInts(pos: Int, data: IntArray)
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open override fun writeShorts(pos: Int, data: ShortArray)