GdiRenderer

class GdiRenderer(val bitmap: Bitmap32, val antialiasing: Boolean) : BufferedRenderer

http://www.jose.it-berater.org/gdiplus/iframe/index.htm

Constructors

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constructor(bitmap: Bitmap32, antialiasing: Boolean)

Types

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object Companion

Properties

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open override val height: Int
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open override val width: Int

Functions

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inline fun <T> buffering(callback: () -> T): T
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open fun dispose()
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open fun drawImage(image: Bitmap, pos: Point, size: Size = image.size.toFloat(), transform: Matrix = Matrix.IDENTITY)
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fun Double.ensureY(bitmap: Bitmap): Float
fun Float.ensureY(bitmap: Bitmap): Float
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open override fun flushCommands(commands: List<BufferedRenderer.RenderCommand>)
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open override fun Paint.isPaintSupported(): Boolean
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open fun render(state: Context2d.State, fill: Boolean, winding: Winding? = null)
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fun LineCap.toGdip(): LineCap
fun LineJoin.toGdip(): LineJoin
fun Winding.toGdip(): FillMode
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fun wrapMode(cycleX: CycleMethod, cycleY: CycleMethod = cycleX): WrapMode