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korlibs
korlibs-image
/
korlibs.image.text
/
RichTextDataPlacements
Rich
Text
Data
Placements
data
class
RichTextDataPlacements
(
val
placements
:
FastArrayList
<
RichTextDataPlacements.Placement
>
=
fastArrayListOf()
)
:
List
<
RichTextDataPlacements.Placement
>
Members
Members & Extensions
Constructors
Rich
Text
Data
Placements
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constructor
(
placements
:
FastArrayList
<
RichTextDataPlacements.Placement
>
=
fastArrayListOf()
)
Types
Placement
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data
class
Placement
(
val
text
:
String
,
val
pos
:
Point
,
val
size
:
Double
,
val
font
:
Font
,
val
fillStyle
:
Paint
?
,
val
stroke
:
Stroke
?
)
Properties
area
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val
Iterable
<
ImageFrame
>
.
area
:
Int
placements
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val
placements
:
FastArrayList
<
RichTextDataPlacements.Placement
>
size
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open
override
val
size
:
Int
Functions
bounds
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fun
RichTextDataPlacements
.
bounds
(
)
:
Rectangle
colorize
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fun
List
<
Bezier
>
.
colorize
(
closed
:
Boolean
=
true
)
:
ColorizedBeziers
contains
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open
operator override
fun
contains
(
element
:
RichTextDataPlacements.Placement
)
:
Boolean
contains
All
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open
override
fun
containsAll
(
elements
:
Collection
<
RichTextDataPlacements.Placement
>
)
:
Boolean
get
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open
operator override
fun
get
(
index
:
Int
)
:
RichTextDataPlacements.Placement
index
Of
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open
override
fun
indexOf
(
element
:
RichTextDataPlacements.Placement
)
:
Int
is
Empty
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open
override
fun
isEmpty
(
)
:
Boolean
iterator
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open
operator override
fun
iterator
(
)
:
Iterator
<
RichTextDataPlacements.Placement
>
last
Index
Of
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open
override
fun
lastIndexOf
(
element
:
RichTextDataPlacements.Placement
)
:
Int
list
Formats
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fun
Iterable
<
ImageFormat
>
.
listFormats
(
)
:
Set
<
ImageFormat
>
list
Iterator
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open
override
fun
listIterator
(
)
:
ListIterator
<
RichTextDataPlacements.Placement
>
open
override
fun
listIterator
(
index
:
Int
)
:
ListIterator
<
RichTextDataPlacements.Placement
>
show
Images
And
Wait
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suspend
fun
List
<
Bitmap
>
.
showImagesAndWait
(
kind
:
Int
=
0
)
sub
List
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open
override
fun
subList
(
fromIndex
:
Int
,
toIndex
:
Int
)
:
List
<
RichTextDataPlacements.Placement
>
to
Atlas
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fun
List
<
BmpSlice
>
.
toAtlas
(
atlas
:
MutableAtlasUnit
)
:
List
<
BmpSlice32
>
to
Rgba
Array
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fun
List
<
RGBA
>
.
toRgbaArray
(
)
:
RgbaArray